Biological Classification: Mammal
Average Height: Various
Eye Colour: Various
Hair Colour: Various
Skin Colour: Various
Average Lifespan: 100+ years
- Retractable serrated claws
- Fangs that extract and extended from the Maxillary Lateral Incisors
- Anatomically different tear ducts
- Eyes have a luminous sheen
- Statuesque appearance; attractive, slightly reflective skin
General Species Abilities
Special Species Abilities
- Zombie Creation/Enthrall
- Accelerated Healing
- Drain Energy
- Drain Life Energy
- Energy Vampire Creation
- Enhanced Senses
- Enhanced Speed
- Enhanced Emotions
- Sound Mimicry
- Ancient Empowerment (Elders Only)
- Immune against Disease and Illness
- Mind Gift (Telepathy & Telekinesis)
- Mind Control
- Enhanced Agility
- Killing Gift
- Innate Artist
- Mimicry Mastery (Master/Elite Characters)
- Psychic Ability (Mind Reading & Clairvoyance)
- Animal Control
- Species Detection
- Blood Manipulation
- Invoke Fog/Mist
Language(s): Unknown native language; Various
Energy Vampires have a variety of behavioral traits. Many can be viewed as mysterious, charming, calculating, manipulative, bold, aristocratic, enthusiastic, even defiant. However, there are many more sides to the vampires.
They should never be fully trusted by those outside of their world for many will take that opportunity to exploit the other individual or group.
- Blood of the Deceased
- Removal of the Heart or Brain
- Healing others causes temporary weakness
- Excessive physical damage could mortally wound
Through their ages Energy Vampires are known as Neonates (Fledglings, recently turned, born), The Awakened (having coming to age), Elders, and Ancients. They are considered to have become of age between 15 and 17 Galactic Standard Year. This even, known as The Awakening, occurs differently for everyone, however it is when their vampiric traits become more dominate and many abilities discovered.
Energy Vampires are hardly solitary creatures. They live, much like anyone else, in family settings though are ruled by various Houses some that are actual nobility within the galaxy.
History: Energy Vampires are ruled by the seven Elder Houses. The ones currently known are the House Tudor of Procopia, House Unknown of the Krath. These elders who are pure Energy Vampires, considered the leadership of the houses and those within their dominion, are descended from the ones known as the Ancients. It is unknown exactly who these Ancients are or their purpose behind the creation of their children.
Currently Known Characters
Elder Houses and Their Dominions
- Bathory Family
- Arceneau Family
- Tudor Family
- Keto Family
- Medici Family
- Erika Crowley
- Eva Crowley
- Jason Dreggs
- Tru Accardi
- Xero Lang
- Zui Maru
► House Tudor
-- Dominion: House Arceneau
► House Medici
-- Dominion: House Keto
► House Bathory
-- Dominion: House Navarro
► Ancients are unavailable Characters.
► Houses/Families/Etc. wishing to become one of the seven, must be given permission beforehand. There is no guarantee they will be accepted.
-- Inquiries should be made to Axel Arceneau
► Noble Houses may have up to five dominions.
-- Dominion inquiries should be addressed to those specific heads of that Noble House.
---- House Arceneau (Axel Arceneau), House Keto (Dyans Keto), House Bathory (Raven Bathory)
► Regarding Special Abilities
Those born a full-blooded Energy Vampire will have a limit of four of these abilities. Those born a Hybrid will be limited to three, and those turned will be limited to only two.
► Energy Vampires & Energy Vampire Hybrids are considered a restrictive species.
-- Anyone wishing to created a -new- character must have the Administrator approval. Those turned or born do not need current approval.